A good friend of mine sent me an instant message the other day. To paraphrase, he said ‘you have a Wii? I have two…‘
SOLD! I said, without hesitation, and proceeded to write a check.
Since their initial release, I’ve been telling myself that when the Wii becomes more readily available at retail price, I’d buy one. I’m not a huge gamer (in fact, I realize now this is the first game system I’ve ever purchased new), but I’ve been keen on this new little system and shift in gaming mentality that it brings with it. Now one was quite literally laid at my feet, while others are still clambering to purchase them for above retail price elsewhere. I couldn’t pass it up.
I brought home the box with the game system, one controller set (remote & nunchuck) and two games (three if you include the bundled Wii Sports.) After about 10 minutes of setting it up and configuring it, I was in business. By ‘in business’ I don’t mean that I was actually in and playing a game right away - though I easily could have been. I found myself plenty entertained by just navigating around the menus, creating Miis, and generally playing with the various features of the system. Of course, at it’s heart it’s a video game system. After a 10 or 15 minutes of mucking around I reached for my copy of The Legend of Zelda: Twilight Princess settled in to give the new toy a good test run.
More than any other game, it was the new incarnation of Zelda that most interested me when I first heard that Nintendo was to release a “next-gen” console. The Legend of Zelda: A Link to the Past on the SNES was still is my favorite video game of all time. As I write this, I’ve only logged maybe 2-3 hours of game play on a game which Nintendo claims will take up to 70 hours to complete. I’ve seen enough of this game, and the others to come up with a couple of initial conclusions about Zelda and the system however. Here they are in an only a somewhat particular order:
Pros:
- The Zelda game lives up to it’s pedigree. The story, and general look and feel are completely engrossing. I don’t typically like playing story line adventure type games, but Zelda feels like reading a really good book. Each puzzle that you solve and area you unlock feels like a new chapter in a novel you just can’t put down.
- The interactivity created by the motion sensing controllers is excellent. After decades of video game consoles developing on one basic path (faster games, more graphics, more buttons on an a basically universal controller design) it’s incredibly refreshing to be controlling a game in a way that is not only more fun, but usually more intuitive. I can only guess as to the potential for future growth in gaming here..
- It’s friendly. That is to say, it’s easy to like the Wii. It’s small, cute, quiet and relatively inexpensive. It’s also (as mentioned above) very pleasant to interact with in or out of a game environment.
- The extendibility created by features like the Internet and virtual console ‘channels’ keeps you busy even when not playing a game. It’s great to be able to (legally) download and play some of my classic favorites on this system.
Cons:
- Everybody knows that the Wii isn’t about ‘next-gen’ graphics and I’m OK with that. Still, there are bits in some of the games that look pretty horrible compared to what I’m used to in this day and age. To a large extent, this is caused by the fact that I’m using the included composite video cable to connect to my widescreen HD LCD TV. I’ll be upgrading to the component cables for sure, but the fact remains that the Wii brings up the rear in the graphics quality race among it’s next-gen competitors.
- The interactivity created by the motion sensing controllers isn’t fully leveraged by game makers. The Wii sports title really exists to show off the capabilities of these new controllers, and it utilizes them brilliantly. Zelda on the other hand uses the technology but I feel that it doesn’t live up to it’s potential in this regard. That being said, it’s still 10 times better (in my humble opinion) than the control of the Zelda games on N64 and Gamecube. I feel like there is a very high ceiling for game companies to work with in this department.. and so far this gives me more to look forward to in the future, than be exited about at the moment.
- It’s extendibility is limited and monetized. I love that I can download Super Mario Brothers from the original NES and play it on my Wii. I don’t like that I have to pay extra to do so. Maybe it’s wrong for me to feel that after spending $425 on a system and games, I should be entitled to download a game they offer from 20 years ago for free - but I do. I also worry (thought I haven’t done any research) about the fact that the Internet channel (basically and Opera browser for the Wii) is only available as a “Trial Version”. Will we have to pay for this feature in the future?
- The Wii only comes with one controller set. To be fair, most game systems only come with one controller. But the Wii is all about interactivity and encouraging people to be social, and think about video games differently. I would like to be able to play a game of Wii Sports tennis with my Wife without buying another $60 controller.
That makes 4 pros and 4 cons, with the majority of the words being written on the side of the cons. Don’t let that stat fool you though, the benefits of the pros far outweigh the detriments of the cons. I experienced very little if any buyers remorse after purchasing this thing (which is saying something for me) and would happily do so again.
One thing is for certain, really looking forward to trying some of the next wave of games which are truly built from the ground up to support the Wii and it’s innovative control system. I’m a sucker for sports games, so I’m especially interested to see how that genre adapts to the new possibilities.
The bottom line? I’m very happy with this toy. Could I be more impressed? Yes. But hey, I’m hard to please.
Tags: Nintendo Wii, Video Games, Wii, Zelda